The Ears were elaborated through photogrammetry and then manipulated in Unity for the VR and 360 experience.
Binaural Composition by Antoine Bertin (use headphones for a better experience)
R&D - Playing around with ABB, the robotic arm, teaching it how to move smoothly and paint with light.
All realtime and developed in VVVV.
Big thanks to MESO
How can a space be altered through the agency of those who inhabit it? How is Virtual Reality stretching this boundaries?
We developed a VR installation where, in the virtual world, we created a Turrellian world that slowly changed until some elements appear in the room that can be altered by the movement of the person.
To blur the boundaries of the virtual/real world, we used light and an inflatable sculpture as a tool. The Turrellian colours became real in the installation room and the inflatable acted as a connection for the movement of the person between the real and the virtual world.
This project has been developed with VVVV to output to the Oculus Rift and an Arduino to control the inflatable.
The group involved Yiyi Wang, Alexander Kendall White and Cristina Tarquini.
Sound reactive graphics processed in real time.
Developed in VVVV, DX11.
Expression of 'I feel trapped by what I feel'.
Movement analysed through a Kinect and visualised in real time with VVVV by generating particles and connecting geometry by their distance.
Planets orbiting in a microcosm, leaving a trace of their orbit.
Created using Processing.
This project is an attempt to visualise the experience of meditation. It takes into account the quest for self-awareness and mastery over oneself and uses them as an expression of Being. The more you meditate, the more you find yourself.
The video feed is altered in real time according to the data received from an EEG used to extrapolate the meditative brain wave and fed into Processing to alter the video image. The more intensely the person meditate, the more the pixels get close to each other and display the image of the subject as a metaphor for a deeper knowledge of the self.
HOW CAN DESIGN ENCOURAGE A MOMENT OF SELF-REFLECTION THROUGH THE USE OF MEDITATION?
Meditation is a technique to reach enlightenment by achieving self-awareness through concentration. The goal of the project is to encourage a moment of self-reflection by showing the change that meditation acts upon the Self. The portraits visualise the abstraction of meditation: where the colours of the pixels have been altered, it means that the subject is meditating. This is obtained by simple breathing techniques.
An EEG extrapolates the brain waves analysed for the meditational state and are fed into Processing and used to alter the pixels of the portraits previously taken. This is a slow process, line by line, second by second.
Commercial developed by Marshmallow Laser Feast where I helped developing some of the graphics for the LED screens, triggered by a MIDI controller and receiving OSC messages for synchronisation.
A collections of posters I've designed with Photoshop, Illustrator, Cinema4D and VVVV.
Sound reactive campaign done for Bikmo during my time at Marshmallow Laser Feast.
Developed in VVVV and After Effect
Doodles coded in Processing by playing with the frequency and the amplitude of sine and cosine.
Noel Road is a health and wellbeing brand that has designed Health Hampers (health food & supplements) for 'inspiring and discovering glorious health'.
I've developed the branding: logo, packaging, inserts, leaflets, banners and headers.
This are the proposals for logos created for different brands.
Illustration of an horse and its rider created for a book cover.